Tooltips and Treasure


In the last couple of patches, I have focused on player progression, or at least implementing the tools to allow player progression. This patch is no different! It introduces treasure chests to give the player something to search for in each dungeon. And tooltips to help guide the player on what objects can be interacted with. And what each weapon's strengths and weaknesses are.

Tooltips

Admittedly this has been in the backlog for too long and I should have introduced this earlier. Items in the player's inventory or toolbar now display basic information when the mouse is hovered over it. The item's name is displayed, and in the case of weapons,  the damage it can do and the stats required to wield it at full effect. The hotkey used to draw the item from the player's toolbelt is also added to guide the player in how to play the game.


As well as inventory tooltips being displayed on mouse hover, cross-hair tooltips are displayed when the player looks at an interactable object such as a door, NPC, or collectable item. The key required to initiate the interaction is now displayed when looking at an interactable object in the world.


Treasure

Treasure chests have been added to the dungeon that contain a larger haul of items and weapons. The items strewn about the level have been reduced and chests are now the primary place to find phat loot.

Behind the scenes, an algorithm selects appropriate rooms to place treasure chests in. Ensuring they are not too numerous or too close to the dungeon entrance. Their purpose is to encourage exploration after all!


What's happening next?

Development on Legends of Rahnok will be slowing down for a while as I am expecting the arrival of a new baby daughter any day now!! :)

Updates may be fewer and smaller but development will continue!

Files

legends-of-rahnok-web.zip 42 MB
Version 0.1.9 Nov 02, 2023
legends-of-rahnok-linux.zip 56 MB
Version 0.1.9 Nov 02, 2023
legends-of-rahnok-windows.zip 69 MB
Version 0.1.9 Nov 02, 2023

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